How much ND do you need?

At ISO 800 with a 180° shutter at 24 fps, a window-lit room of about 940 lux needs ND 0.9 at T2.8: three stops. Each 0.3 of density takes away one stop, half the light. Stop down to T4 and ND 0.6 is enough. In full sun at T2.8 you need about ND 2.8, over nine stops.

Updated October 2026 · Worked out with the app's own exposure math

The ND calculator

A camera operator in silhouette in an apartment lit by a hard daylight window, with the talent by the glass
Demonstration frame
The light

Lux turns into EV100 the way the app does it: lux = 2.5 × 2EV.

Display

Reading the sheet

SOLVE FOR picks the one figure the sheet works out. The other three are yours to set under CAMERA.

Residual is what is left over, in stops. It turns green when the answer lands within 0.05 of a stop.

ND on lens is the filter already in the matte box. Solve for ISO, the stop or the shutter and the sheet works around it.

Exposure comp follows the camera's dial: plus is brighter, so it needs less ND.

On the meter card

In the app this line sits under the reading and keeps up with the light in front of you.

The working, in stops

LIGHT
log₂(944 lx ÷ 2.5)
8.56
CAMERA
T 2.8 · 1/48 · ISO 800
5.56
GAP
LIGHT − CAMERA − EV 0
+3.00
ND
3.00 stops × 0.3
0.90
LEFT
after that filter
+0.00

ND for the light you meet every week

ISO 800 · 180° · 24 FPS
The ND each kind of daylight needs at ISO 800 with a 180° shutter at 24 fps, from T 2.0 to T 8.0, written as optical density with the stops beside it
The lightT 2.0T 2.8T 4.0T 5.6T 8.0Load
Window-lit roomEV 8.6 · 944 lxND 1.24 stopsND 0.93 stopsND 0.62 stopsND 0.31 stopNO NDno filter
Heavy overcast or open shadeEV 12 · 10k lxND 2.27.4 stopsND 1.96.4 stopsND 1.65.4 stopsND 1.34.4 stopsND 1.03.4 stops
Cloudy bright, no shadowsEV 13 · 20k lxND 2.58.4 stopsND 2.27.4 stopsND 1.96.4 stopsND 1.65.4 stopsND 1.34.4 stops
Hazy sun, soft shadowsEV 14 · 41k lxND 2.89.4 stopsND 2.58.4 stopsND 2.27.4 stopsND 1.96.4 stopsND 1.65.4 stops
Full sun, hard shadowsEV 15 · 82k lxND 3.110.4 stopsND 2.89.4 stopsND 2.58.4 stopsND 2.27.4 stopsND 1.96.4 stops
Sun on sand or snowEV 16 · 164k lxND 3.411.4 stopsND 3.110.4 stopsND 2.89.4 stopsND 2.58.4 stopsND 2.27.4 stops

Worked out with the app's exposure math and rounded to 0.1 of density. The daylight rows use the exposure values photographers have long used for each kind of sky; real light moves with weather, time and place, and on set the app reads it through your camera.

One filter, three names

0.9, 3 stops and ND8 are the same filter. Every 0.3 of density is one stop, and every stop halves the light, so ND 0.9 lets through an eighth of it. Stack two filters and their densities add up. The app writes filters whichever way your kit is labeled.

ND filters written as optical density, stops and filter factor, with the share of light each lets through
ODStopsFactorLight through
0.31 STOPND21/2
0.62 STOPSND41/4
0.93 STOPSND81/8
1.24 STOPSND161/16
1.55 STOPSND321/32
1.86 STOPSND641/64
2.17 STOPSND1281/128
2.48 STOPSND2561/256
2.79 STOPSND5001/512
3.010 STOPSND10001/1024